![]() Yes, it looked better, but the gameplay lacked the realism of BLC ’99 and Cricket 2004. Cricket 2005 had better character models and improved visuals overall, but the realistic gameplay and animations were wiped out.ĮA Sports then published Cricket 07 in 2006, but it didn’t address the main problems of Cricket 2005. ![]() However, just when EA started moving in the right direction, they changed gears and published Cricket 2005 (which used the same engine as the contemporary Rugby and FIFA releases). The game had many similarities with BLC ’99, particularly in terms of the batting gameplay, and that means EA’s Cricket series was finally fun to play. Cricket 2004 was the most realistic Cricket game ever developed by EA Sports. In 2003, EA followed the footsteps of Brian Lara Cricket ’99 in terms of gameplay and released the really solid Cricket 2004. The good thing, though, was that this drove competition between the two studios ( something that we could really use today). ![]() While they tried really hard with Cricket 96, Cricket 97, and Cricket 2000, Brian Lara Cricket ’99 was the true king of the heap. For Cricket games, unfortunately, EA Sports could not live up to this slogan. In the same era - the mid-1990s to the late-2000s - EA Sports was dabbling with Cricket games as well, with Cricket 07 being their final Cricket game (to this day).ĮA Sports had the famous brand slogan, “If it’s in the game, it’s in the game.” It’s a fascinating statement and a big claim.
0 Comments
Leave a Reply. |